Terragen 2
Solar Voyager : Digital Creations

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  Fahad

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Cosmic Enigma
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Posted: 2010-April-24 at 5:08pm | IP Logged Quote Fahad

I'm interested in knowing how many of you guys have used this software in your space art, and how satisfied you are with its' performance/potential.

Do you choose to use/integrate it?

I'm considering buying this software since it seems capable of generating photorealistic scenes, but there are very few useful tutorials around - which I'm probably gonna be able to deal with anyway.


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  JanL

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Celestial Watchman
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Posted: 2010-April-25 at 1:25pm | IP Logged Quote JanL

Hi Fahad, have you check out the Renderosity.com Terragen forum and renderings and Terranuts.com.  Both websites have Terragen 2 experts and  free T2 plugins and are anxious to help anyone having T2 problems.?  Jan
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  Re(i)mbrandt

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Posted: 2010-April-25 at 5:13pm | IP Logged Quote Re(i)mbrandt

Hello, Fahad,

I have tried TG2 but I think it's too difficult to use. I have less time to create
much art but when I use Artmatic Voyager.


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  regulus

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Posted: 2010-April-26 at 12:35am | IP Logged Quote regulus

Fahad, try the TG2 forums, they are the best resource i have found to learn the program, you have to register to see images and download stuff, but its free. also the creators of TG are active in the forums. I have a few online resources i can share if your interested

In answer to your question, i like TG2, it has a somewhat strange interface, but once you get the hang of it, its very powerful. I have seen commercials that have used it, and it looks great. The biggest thing (to me atm) is that it can use .obj files to import 3d models of stuff; plants, spaceships, aliens, whatever. It has no modeling capabilities to speak of outside of landscape related things (it does do clouds that are a huge step up from TG1) but it has good rendering capabilities (including lighting things like ray traced shadows, ambient occlusion) I would try out the free version if i were you, i think it has a few limits (how many populations of .objs you can have, how large the render can be, etc) but it should give you an idea of the program

Yes i have plans to use it in space art, not much done at the moment, the clouds/atmos in suborbital (my pic in the header) were done with TG2, i think i will whip something up now that you got me thinking about it
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  largent

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Posted: 2010-April-26 at 2:34pm | IP Logged Quote largent

TG2 is great. It can be used for landscapes, skies, and extremely detailed
planets. If you don't mind the render time, its a great tool for space art,
probably better than photoshop or 3ds max in many respects. There's a ton of
documentation on the planetside forums. Try the free version, see if it fits
your needs. I'm a huge fan.
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  Fahad

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Cosmic Enigma
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Posted: 2010-May-01 at 1:36pm | IP Logged Quote Fahad

Thank you all for your input, so far.

I've been learning the software since a few weeks now, and although I'm making progress, the learning curve is different in the sense that there aren't many good, step-by-step tutorials. It's much more like "Hey, take my file. Figure out for yourself what I did."

I am learning new stuff every day, and I'm leaning towards buying it soon enough. Then I will turn towards our solar system again and render prints for my web site. This software has some great potential, and I'm gonna use it!


JanL wrote:
Hi Fahad, have you check out the Renderosity.com Terragen forum and renderings and Terranuts.com.  Both websites have Terragen 2 experts and  free T2 plugins and are anxious to help anyone having T2 problems.?  Jan


Yup, I've looked through both sites, and I didn't find many tutorials I could use. No problem though, I think I can handle it anyway. Thanks for the tip.





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  regulus

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Posted: 2010-May-19 at 9:32pm | IP Logged Quote regulus

The best resource overall i have found are the planetside forums here:

http://forums.planetside.co.uk/index.php?board=1.0

There is very little in the way of 'tutorials' but still helpful, i basically taught myself TG2 by looking at other peoples posts

PS there used to be a couple of sticky threads at the forums that had peoples shared clip files for rocks, clouds, etc.....very helpful, but i can't find them anymore
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  Didiher

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Posted: 2010-May-21 at 8:39am | IP Logged Quote Didiher

I finally start trying out TG2.

I actually get it, even its interface.

But i dont get how to create planetary orbital views.

If anyone can give me any data on that, i will apreciate it!!!. I dont know if i have to set the cameras view very far away... or what...

I allways get this bizarre strech land. i really dont get it.

Thanks to all the users that helps in this matters!

Greetings!

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  largent

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Posted: 2010-May-21 at 10:46am | IP Logged Quote largent

All you need to do is move the camera up and then tilt it down. If you use the
zoom in/out sometimes the land stretches and either way it can look a little
odd in the 3d preview window. Once you do a render it should look normal
though. A good general rule is to be very skeptical of the preview window and
to just do a lot of test renders.
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  Didiher

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Posted: 2010-May-21 at 3:06pm | IP Logged Quote Didiher

Thanks for the hint Largent!

Also wanted to ask, now that Largent explain to me about using real photos for the clouds, i assume that this can also be used in the terrain layer? Is this correct? use real photos of the planet to generate the terrain? I really enjoy creating the terrain, so i dont think i will use that very often, but it would help anyways.

BTW: The link to planetside was very helpfull, thanks for sharing!

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