Freerk - WIP - Scout-helicopter - help!!
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  Coltzero

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Planetary Explorer
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Joined: 2004-August-22
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Posted: 2005-January-09 at 5:20am | IP Logged Quote Coltzero



My current 3dsmax model.
I need some help on what to add, and if you might see some bugs, please say so!
especialy fredi could give me some usefull tips i think, because of his exp. :P

CZ


Edited by Coltzero


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  Scorpyan

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Posted: 2005-January-09 at 5:35am | IP Logged Quote Scorpyan

maybe more details upper side (cable or something)

and then i hope i see it in action

good work



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  Neukku

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Posted: 2005-January-09 at 10:49am | IP Logged Quote Neukku

Aaaww, looks like a qute dog or something.

Nothing else to say


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  Coltzero

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Posted: 2005-January-09 at 2:05pm | IP Logged Quote Coltzero

tnx for the adice scorp. i'll do my best 


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  Floydier

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Posted: 2005-January-10 at 8:12am | IP Logged Quote Floydier

except for a texture (duh lol) I think it could use some more detail.... just wherever youd prefer. Like scorp said a cable or something,

model looks superb already though
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  aszazeroth

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Posted: 2005-January-10 at 9:56am | IP Logged Quote aszazeroth

Nice model. Some maintanence hatches maybe ?!

Is the deviation from symmetry for the panels just before the back fans deliberate or only a slight alignment error ?! I would suggest add some naviational lights too maybe.

Keep up the work !


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  wavelenght

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Posted: 2005-January-10 at 9:57am | IP Logged Quote wavelenght

Make it look mean. maybe some kind of fire power and imagery equipment. And your Scout Hello will will be ready for action.

John

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  JanL

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Posted: 2005-January-10 at 10:31am | IP Logged Quote JanL

Hi Freerk, looks like you are almost ready for the detailing on your base model (to me that is just as hard to do as the base model). --really looking forward to your next phase.  Great WIP--hat's off to you in getting to this stage in the mastery of 3DMax. Jan
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  Coltzero

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Posted: 2005-January-10 at 10:44am | IP Logged Quote Coltzero

thanks for that advice azs, hatches are a good idea.
Jan, thnx for your kind words.

Here is an update i finished 2 days ago.
quick render, instead of the 4hours taking skylight.




CZ



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  Fredi

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Posted: 2005-January-10 at 10:44am | IP Logged Quote Fredi

hey you,

I,m happy to see I'm not the only one who makes 3D spaceships

I like yours!

and... some hours for rendering it ? I rendered my version with 3 spaceships in 15 minutes in higher resulution... just play with the rendersettings of you global lightning. when that not helps, place c.a. 10-20 ligths with soft shadows around the object and deactivate the radiosity lightning, god luck



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